Just like others, these status describe more about you character's ability, particularly on physical ability and magical ability. Usually, a knight, assassin, mechanist has higher physical abilily. As a cleric or sorcerer has higher magical ability. However, it is not certain in Divina Online due to Quick Change feature. What is it? The main point is you can change your main class (for ex : knight) into your chosen side class (for ex : cleric) in the PvP battle. Pretty cool and useful, isn't it? That is the one of the things I like from Divina Online. ^^
Back to topic, I will explain all about these which you can find on the interface :
Physical Ability
ATK : Physical damage, affected by weapon and STR
DEF : Physical defense, affected by divine wheel, armor core, and shield
Agility : Physical evasion, affected by DEX (10 points / DEX)
Accuracy : Physical accuracy, affected by PER (16 points / PER)
Crit Hit : Physical critical hit, affected by DEX (15 points / DEX)
Movement : Fixed
ATK Speed : 100 points= 1 attack / second #learn here
*Cast Speed & Player Resistance are still unknown for me.
divina online physical damage
Magic AbilityAgility : Magic evasion, affected by SPI (10 points / SPI)
Accuracy : Magic accuracy, affected by PER (16 points / PER)
*Player Resistance is still unknown for me.
divina online magic damage
Elemental Crit Hit (Earth, Fire, Water, Wind)
- Critical Elemental Damage, affected by SPI (15 points / SPI)
Elemental Def (Earth, Fire, Water, Wind)
- Critical Elemental Defense, affected by accessories and magic shield
- C-Atk (Critical Damage Bonus): Constant (Default 50%)
- C-Def (Critical Defense), avoid Critical Damage, affected by CON
- C-Res (Critical Resistance), block damage, affected by CON
- HP Regen (Health Recovery), affected by CON
- MP Regen (Mana Recovery), affected by INT
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